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Shrines

These are all the shrines that can be discovered in the pre-release demo of Diablo. There are some interesting effects, that don't show up in the retail version anymore. Most shrine names were used in the retail version but often with completely different effects.

Shrine Mysterious
PR message"Odd sensations"
Retail message "Some are weakened as one grows strong"
PR effect +5 to one attribute, -1 to all others.
Retail effect +5 to one attribute, -1 to all others.
Shrine Imposing
PR message"A surge of blood interrupts your thoughts"
Retail message -
PR effect Increases current life by 2*clvl and decreases current mana by 2*clvl.
Retail effect-
Shrine Hidden
PR message"Energy passes through your equipment"
Retail message "New strength is forged through destruction"
PR effect One Item loses all durability (disappears), +10 to every other item's durability.
Retail effect-10 to one item's durability, +10 to all other equipped items' durability. No destruction of an item.
Shrine Mystic
PR message"Your skills increase, but at a price"
Retail message -
PR effect Reduces your gold to 1, increases experience by a special amount. The attempts to set up a formula which determines the exact amount of gained experience finally resulted into this monstrous formula:
dlvlČ * 1000 * (1 + 0,1(dlvl - clvl)) - ((sgn(2 * (clvl - dlvl + 1) - 13) +1) * 0,5 + cint(0,5 / cint(0,1 * (clvl - dlvl + 5))) - 1)
This is not a joke. Sgn divides the term by it's own absolute value. Cint rounds the term up (from x,5 on upwards) or down (less than x,5). The entire brimborium following after the first big bracket only makes a difference of 1.
This is definitely the most entertaining formula I've ever seen in Diablo. Would it surprise us if that caused some unfamiliar effects, too? No, of course not, and it does! Due to the above formula you gain less experience with increasing Clvl. With a Clvl 10 points higher than the Dlvl you gain no experience at all. The point is: With an ever higher Clvl you will gain negative experience! Some examples for Dlvl 1: Clvl1: 1000, Clvl11: 0, Clvl21: -1000, Clvl 50: -3900. This applies also to monsters (look there).
To clarify this... -in most cases you only need dlvlČ * 1000 * (1 + 0,1(dlvl - clvl)), because the rest results in zero. But in some cases - I don't know why - you don't get plain hundreds, but one point less. For example on dlvl 2 and clvl 8 you receive 1599 exp. That is why the formula has become that long ;-)
Retail effect-
Shrine Enchanted
PR message"Did you forget something?"
Retail message "Magic is not always what it seems to be"
PR effect One spell is forgotten and all others increase by 1 in slvl.
Retail effectOne spell is decreased by 1 and all others increase by 1 in slvl.
Shrine Thaumaturgic
PR message"You hear a series of creaks and thumps"
Retail message "What once was opened now is closed"
PR effect Refills all chests and sarcophagi on the current level.
Retail effectRefills all chests and sarcophagi on the current level.
Shrine Fascinating
PR message"You are the powerless master of fire!"
Retail message "Intensity comes at the cost of wisdom"
PR effect Sets Firebolt to level 5 and lowers the %ToHit of all fire based spells on this level.
Retail effectIncreases Firebolt by 2 and decreases the base mana by 10%.
Shrine Cryptic
PR message"Power comes from your disorientation..."
Retail message "Arcane power brings destruction"
PR effect +20 to Life & Mana (current and maximum), two stats are swapped.
Retail effectRecovers mana completely and casts Nova.
Shrine Eerie
PR message"You forget who you are!"
Retail message "Knowledge and wisdom at the cost of self"
PR effect +2 to Magic, reverses the Character's name.
Retail effect+2 to Magic.
Shrine Spiritual
PR message"Untold Wealth!"
Retail message "Riches abound when least expected"
PR effect Puts small amounts of gold in every free space of your inventory.
Retail effectPuts small amounts of gold in every free space of your inventory.
Shrine Holy
PR message-
Retail message -
PR effect Teleports you to a random place in the current level.
Retail effectCasts Phasing.
Shrine Magical
PR message"Growling is heard throughout the dungeon"
Retail message "While the spirit is vigilant the body thrives"
PR effect Nothing.
Retail effectCasts Mana Shield.
Shrine Supernatural
PR message"You hear a strange cry from the distance"
Retail message -
PR effect Nothing.
Retail effect-
Shrine Blood Fountain
PR message-
Retail message -
PR effect Increases Life by 8, decreases Mana by 8. If you do not have the Mana, you cannot heal.
Retail effect Increases Life by 1.