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|The island of the sunless sea|
Trigger: Farnham the Drunk
Gist: Find the path to the Island of the Sunless Sea for great rewards.
Reward: Unknown. Possibly items and/or a character enhancement (+stats).
- When talking about a 'sunless sea' only a subterranean one can be meant, since under the ground you will not
find anything but darkness
- Multiple rewards are awaiting you there (Cain, Griswold & Pepin).
Hey you there, come here, listen up. You know about the island where angels watch? Pick the right rocks, but you
better shield your eyes; shield everything! I know, 'cause I been there and... Mmmm, ale.
This legendary place is real. And great rewards await you should you find it. Nothing more can I say.
Hmm, an island where angels watched? Although Farnham's memory is often cloudy these days, that does seem familiar.
Perhaps the ancient chronicles of the Sin War can help us. Ah, yes, here is something. In a time long forgotten,
a sea of blue rested on the edge of a fiery netherworld. This was an oasis for those who acted as the watchmen over
the gates of Hell. Angels and warriors of light could use this place to heal themselves and gather their
strength(c.f. Pepin's speech).
It was also a staging area where they could train and prepare for the Sin War(Doesn't that sound like an
opportunity to train your character? = receiving additional stat-points).
Legends speak of a trinity of rocks that hide the path to this island of the sunless sea.
Those are the words of a drunkard. I don't see how they could be true.
Farnham speaks of a place that exists, at least in legend. Warriors would go to a place at the edge of Hell to
gird themselves for battle against the armies of darkness. If the stories are true, untold treasures could lie upon
this island of the sunless sea.('gird themselves for battle', meaning preparing for battle, most likely in case
of weaponry if you consider both sentences weapons seem to be findable as well).
You know, sometimes I wonder how much faith you can put into what Farnham says. He spends so much time reliving his
memories of the labyrinth and just being plain drunk that he doesn't always make much sense. I guess you could ask
For once I can vouch for Farnham's extraordinary claim. There are many mentions in the books that I have been
reading about a place of great healing where warriors of light would go to mend the wounds sustained in the
Sin War. If you could find this place it would most assuredly be to the benefit of us all.
(Maybe you could assist Pepin regarding the creation of a new remedy by taking something with you from there
[a sample of a fluid, a fruit ... anything])
This is one time that you should listen to Farnham. I have heard of this place, and I know a few sorcerers, who have
tried to create a portal to get there.